All posts in “Events”

Let’s review some of tech’s big second quarter financial stories

Now that the second-quarter “earnings season” — when all of the biggest public tech companies spill their financial guts to the public — is over, and it was filled with a lot of weird stories that seemed a little outside of the mold that we normally see.

There weren’t any blockbuster product launches, huge advertising beats, wildly surprising numbers (outside of Netflix) or alarmingly large bouts of layoffs. Still, even beyond that, this quarter managed to deliver a surprisingly large number of interesting stories in just about every report.

With that, let’s take a quick look at some of the highlights from this quarter.

NGOs and nonprofits, apply to exhibit at TechCrunch Disrupt SF’s Startup Alley

Attention nonprofits and NGOs! Apply to showcase in Startup Alley at TechCrunch Disrupt SF on Wednesday, September 20th.

In 2014, TechCrunch launched the Include Program to promote diversity within the tech world. As part of this program, TechCrunch invites select nonprofits and NGOs to exhibit in Startup Alley at TechCrunch Disrupt San Francisco. Showcasing in the Alley gives unprecedented access to investors, entrepreneurs and global press.

This year, TechCrunch will select and host three organizations to exhibit in Startup Alley on Wednesday, September 20th. NGOs and nonprofits qualify for the space if they are a registered 501c3 (or have had equivalent status for at least three years), have not participated with TC Disrupt in 2017 and support underserved and underrepresented communities in tech. Preference is given to local organizations. Companies can apply here.

As part of their participation, organizations will receive two full conference passes, one demo/exhibit space, inclusion in the printed program guide and online program guide, branded table-top signage, power and Wi-Fi. Selected organizations will have the opportunity to network and engage with hundreds of entrepreneurs, investors and press from around the world.

Applications are open from now till August 21st. Groups will be notified of their participation status on August 23rd. If you have additional questions, please email

8 ways to fix Snapchat

Snap’s cool factor is wearing off. It needs new ways to entertain teens and score ad dollars. That means challenging some of its deepest-held philosophies about who Snapchat is for and how it works. From changing its feed to seducing influencers to fighting Facebook, here’s what we think Snap needs to do.

Disrupt Berlin Hackathon 2017

SparkLabs launches its latest accelerator program in Taipei

1 hour ago by Catherine Shu

China’s Didi backs Uber rival Careem to expand its global footprint into the Middle East

2 hours ago by Jon Russell

Crunch Report | SoftBank to invest in Uber or Lyft

4 hours ago by Khaled “Tito” Hamze

Google fires the engineer who wrote that viral memo criticizing its diversity efforts

4 hours ago by Jon Russell

IBM touts improved distributed training time for visual recognition models

4 hours ago by John Mannes

Dueling AIs compete in learning to walk, secretly manipulating images and more at NIPS

8 hours ago by Devin Coldewey

Researchers use radio waves to wirelessly monitor sleep patterns

8 hours ago by Brian Heater

CBS to expand CBS All Access internationally, plans a live streaming service for sports

10 hours ago by Sarah Perez

Alphabet expands in Africa

10 hours ago by Jake Bright

UFO 50 is a 50-game love letter to the 8-bit era

11 hours ago by Devin Coldewey

A history of video game console failures

The history of console gaming is littered with high-profile flops, middling also-rans and vaporware never-weres. In fact, the stories of console failures are perhaps even more compelling than the tales of those companies that crossed the finish line. Thankfully, for every Nintendo Switch, there are countless Virtual Boys.

So what, precisely, constitutes a console failure? Is a product really a flop if it brought users hours of joy? It’s important to note that “failure” is a relative concept. Both the Nintendo Wii U and the Gizmondo made the list, but one sold 13 million units and the other 24,000 and involved the Swedish mafia.

So join us as we celebrate some of the most colorful and fascinating console failures of the last three decades.